Design and Technology
Intent
Our curriculum will give children:
- Opportunities for creativity by planning ambitiously and creating to match their designs.
- A passion for design technology and knowledge of innovations in materials, products and systems.
- The ability to manage risks well and to make products safely, effectively and hygienically.
- The ability to use knowledge and make links to other areas of learning and the curriculum (maths, science, English, topic).
- The ability to work with others, research, show initiative, question, design, use tools, materials and equipment to create and make products sustainably and effectively.
- Provide opportunities for children to practice and develop skills taught through play and practical based activities and clubs.
Implementation
Our curriculum will be experienced through:
- Projects that are carefully designed across the school in planned cycles to promote creative teaching and make links in learning across the curriculum.
- Children are taught a skills based D & T curriculum through projects including - sewing, baking, planning, designing, constructing and deconstructing (winding mechanisms and pulleys, turning axles, puppet making).
- D & T lessons are used as a platform to apply maths, science, English and sustainable living (PHSCE) skills and knowledge.
- Children are encouraged to investigate and problem solve, so developing perseverance and resilience.
- Staff support and offer guidance to one another on how to deliver effective opportunities for learning competently and confidently.
- Teaching skills, safety and the need for accurate planning are prioritised but constraints are not applied to the pupils’ creativity.
- Neat and orderly presentation of all work also applies to D & T to ensure planning and designs are clear and is encouraged throughout the school.
- Long Term Planning ensures coverage and completion of the Early Years Foundation Stage and the National Curriculum requirements as well as individuality of the project approach.
- Differentiation will be evident in classes due to the mixed age groups.
- Specific vocabulary, language, names and terminology will be used in sessions.
Impact
Our curriculum will give pupils:
- Opportunities to extend their learning in curriculum projects in a creative but purposeful way.
- They are enthusiastic with regard to their learning and become increasingly more skilled and accurate in measuring, planning & using tools
- Motivation through the teaching of safety and key skills and the practical opportunities available in D & T.
- The chance to draw upon previous learning and skills taught and mastered. They begin to attempt more complex designs and make more individual decisions each year.
- Resilience and independence. They start to see the importance of researching and modelling to alleviate errors and make improvements.
- Play based activities, in EYFS and KS1, to help develop knowledge and skills (such as junk modelling, variation in malleable materials and use of tools to develop dexterity and strength).
- The opportunity for all to make good or better progress and become confident and resilient learners.
- An understanding of diversity, environmental considerations, aesthetics and the opportunities for social mobility through their work.
Click here for Design and Technology Overview
Click here for EYFS Expressive Art and Design document
Click here for Design and Technology progression document
Click here for Design and Technology Vocabulary progression